Searched refs:fGpuPathRenderers (Results 1 – 25 of 27) sorted by relevance
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31 if (options.fGpuPathRenderers & GpuPathRenderers::kDashLine) { in GrPathRendererChain()34 if (options.fGpuPathRenderers & GpuPathRenderers::kAAConvex) { in GrPathRendererChain()37 if (options.fGpuPathRenderers & GpuPathRenderers::kCoverageCounting) { in GrPathRendererChain()45 if (options.fGpuPathRenderers & GpuPathRenderers::kAAHairline) { in GrPathRendererChain()48 if (options.fGpuPathRenderers & GpuPathRenderers::kAALinearizing) { in GrPathRendererChain()51 if (options.fGpuPathRenderers & GpuPathRenderers::kSmall) { in GrPathRendererChain()54 if (options.fGpuPathRenderers & GpuPathRenderers::kTriangulating) { in GrPathRendererChain()57 if (options.fGpuPathRenderers & GpuPathRenderers::kTessellation) { in GrPathRendererChain()
67 prcOptions.fGpuPathRenderers = this->options().fGpuPathRenderers; in init()71 prcOptions.fGpuPathRenderers &= ~GpuPathRenderers::kSmall; in init()
30 GpuPathRenderers fGpuPathRenderers = GpuPathRenderers::kDefault; member
27 if (options.fGpuPathRenderers & GpuPathRenderers::kDashLine) { in GrPathRendererChain()30 if (options.fGpuPathRenderers & GpuPathRenderers::kStencilAndCover) { in GrPathRendererChain()37 if (options.fGpuPathRenderers & GpuPathRenderers::kAAConvex) { in GrPathRendererChain()40 if (options.fGpuPathRenderers & GpuPathRenderers::kCoverageCounting) { in GrPathRendererChain()50 if (options.fGpuPathRenderers & GpuPathRenderers::kAAHairline) { in GrPathRendererChain()53 if (options.fGpuPathRenderers & GpuPathRenderers::kAALinearizing) { in GrPathRendererChain()56 if (options.fGpuPathRenderers & GpuPathRenderers::kSmall) { in GrPathRendererChain()61 if (options.fGpuPathRenderers & GpuPathRenderers::kTessellating) { in GrPathRendererChain()
31 GpuPathRenderers fGpuPathRenderers = GpuPathRenderers::kAll; member
97 prcOptions.fGpuPathRenderers = options.fGpuPathRenderers; in initCommon()100 prcOptions.fGpuPathRenderers &= ~GpuPathRenderers::kCoverageCounting; in initCommon()103 prcOptions.fGpuPathRenderers &= ~GpuPathRenderers::kSmall; in initCommon()110 prcOptions.fGpuPathRenderers &= ~GpuPathRenderers::kSmall; in initCommon()111 prcOptions.fGpuPathRenderers &= ~GpuPathRenderers::kStencilAndCover; in initCommon()
112 options->fGpuPathRenderers = (GpuPathRenderers)((int)options->fGpuPathRenderers & in modifyGrContextOptions()125 if (!(opts.fGpuPathRenderers & GpuPathRenderers::kTessellation)) { in onDraw()
203 options->fGpuPathRenderers = (GpuPathRenderers)((int)options->fGpuPathRenderers & in modifyGrContextOptions()215 if (!(opts.fGpuPathRenderers & GpuPathRenderers::kTessellation)) { in onDraw()
48 ctxOptions->fGpuPathRenderers = GpuPathRenderers::kCoverageCounting; in modifyGrContextOptions()
112 options->fGpuPathRenderers = GpuPathRenderers::kNone; in modifyGrContextOptions()
220 GpuPathRenderers fGpuPathRenderers = GpuPathRenderers::kAll; member
101 ctxOptions->fGpuPathRenderers = collect_gpu_path_renderers_from_flags(); in SetCtxOptionsFromCommonFlags()
325 GpuPathRenderers fGpuPathRenderers = GpuPathRenderers::kDefault; member
184 ctxOptions->fGpuPathRenderers = CollectGpuPathRenderersFromFlags(); in SetCtxOptionsFromCommonFlags()
105 options->fGpuPathRenderers = GpuPathRenderers::kNone; in modifyGrContextOptions()
38 options->fGpuPathRenderers = GpuPathRenderers::kNone; in only_allow_default()
128 ctxOptions.fGpuPathRenderers = GpuPathRenderers::kCoverageCounting; in run()
30 ctxOptions.fGpuPathRenderers = GpuPathRenderers::kTessellation; in make_mock_context()
36 options->fGpuPathRenderers = GpuPathRenderers::kNone; in only_allow_default()
158 ctxOptions.fGpuPathRenderers = GpuPathRenderers::kCoverageCounting; in run()
821 GpuPathRenderers pr = fWindow->getRequestedDisplayParams().fGrContextOptions.fGpuPathRenderers; in updateTitle()1573 GpuPathRenderers prevPr = params.fGrContextOptions.fGpuPathRenderers; in drawImGui()1576 if (x != params.fGrContextOptions.fGpuPathRenderers) { in drawImGui()1577 params.fGrContextOptions.fGpuPathRenderers = x; in drawImGui()2070 GpuPathRenderers pr = fWindow->getRequestedDisplayParams().fGrContextOptions.fGpuPathRenderers; in updateUIState()2157 if (params.fGrContextOptions.fGpuPathRenderers != pair.first) { in onUIStateChanged()2158 params.fGrContextOptions.fGpuPathRenderers = pair.first; in onUIStateChanged()
1079 GpuPathRenderers pr = fWindow->getRequestedDisplayParams().fGrContextOptions.fGpuPathRenderers; in updateTitle()1920 GpuPathRenderers prevPr = params.fGrContextOptions.fGpuPathRenderers; in drawImGui()1923 if (x != params.fGrContextOptions.fGpuPathRenderers) { in drawImGui()1924 params.fGrContextOptions.fGpuPathRenderers = x; in drawImGui()2759 GpuPathRenderers pr = fWindow->getRequestedDisplayParams().fGrContextOptions.fGpuPathRenderers; in updateUIState()2848 if (params.fGrContextOptions.fGpuPathRenderers != pair.first) { in onUIStateChanged()2849 params.fGrContextOptions.fGpuPathRenderers = pair.first; in onUIStateChanged()
39 ctxOptions.fGpuPathRenderers = GpuPathRenderers::kTessellation; in make_mock_context()
933 && (contextOptions.fGpuPathRenderers & GpuPathRenderers::kStencilAndCover) in initFSAASupport()2750 (contextOptions.fGpuPathRenderers & GpuPathRenderers::kStencilAndCover) && in applyDriverCorrectnessWorkarounds()
1604 contextOptions.fGpuPathRenderers = GpuPathRenderers::kNone; in draw()