Searched refs:fHaveCalledOnceBeforeDraw (Results 1 – 7 of 7) sorted by relevance
18 fHaveCalledOnceBeforeDraw = false; in GM()31 if (!fHaveCalledOnceBeforeDraw) { in drawContent()32 fHaveCalledOnceBeforeDraw = true; in drawContent()41 if (!fHaveCalledOnceBeforeDraw) { in drawBackground()42 fHaveCalledOnceBeforeDraw = true; in drawBackground()
118 bool fHaveCalledOnceBeforeDraw; variable
40 , fHaveCalledOnceBeforeDraw(false) in Sample()100 bool fHaveCalledOnceBeforeDraw; variable
43 if (!fHaveCalledOnceBeforeDraw) { in draw()44 fHaveCalledOnceBeforeDraw = true; in draw()
124 if (!fHaveCalledOnceBeforeDraw) { in onceBeforeDraw()125 fHaveCalledOnceBeforeDraw = true; in onceBeforeDraw()190 bool fHaveCalledOnceBeforeDraw = false; variable
112 if (!fHaveCalledOnceBeforeDraw) { in draw()113 fHaveCalledOnceBeforeDraw = true; in draw()
37 , fHaveCalledOnceBeforeDraw(false) in Sample()218 bool fHaveCalledOnceBeforeDraw; variable