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Searched refs:fMSAALoadPipelines (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/vk/
DGrVkResourceProvider.cpp31 SkASSERT(0 == fMSAALoadPipelines.count()); in ~GrVkResourceProvider()
288 for (int i = 0; i < fMSAALoadPipelines.count() && !pipeline; ++i) { in findOrCreateMSAALoadPipeline()
289 if (fMSAALoadPipelines[i].fRenderPass->isCompatible(renderPass)) { in findOrCreateMSAALoadPipeline()
290 pipeline = fMSAALoadPipelines[i].fPipeline; in findOrCreateMSAALoadPipeline()
316 fMSAALoadPipelines.push_back({pipeline, &renderPass}); in findOrCreateMSAALoadPipeline()
477 fMSAALoadPipelines.reset(); in destroyResources()
DGrVkResourceProvider.h309 SkTArray<MSAALoadPipeline> fMSAALoadPipelines; variable