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Searched refs:fMaxMeshesPerDraw (Results 1 – 2 of 2) sorted by relevance

/external/skqp/src/gpu/ccpr/
DGrCCFiller.cpp211 fMaxMeshesPerDraw = SkTMax(fMaxMeshesPerDraw, maxMeshes); in closeCurrentBatch()
456 fMeshesScratchBuffer.reserve(fMaxMeshesPerDraw); in prepareToDraw()
457 fScissorRectScratchBuffer.reserve(fMaxMeshesPerDraw); in prepareToDraw()
546 SkASSERT(fMeshesScratchBuffer.count() <= fMaxMeshesPerDraw); in drawPrimitives()
DGrCCFiller.h107 int fMaxMeshesPerDraw = 0; variable