Searched refs:fMaxMeshesPerDraw (Results 1 – 2 of 2) sorted by relevance
211 fMaxMeshesPerDraw = SkTMax(fMaxMeshesPerDraw, maxMeshes); in closeCurrentBatch()456 fMeshesScratchBuffer.reserve(fMaxMeshesPerDraw); in prepareToDraw()457 fScissorRectScratchBuffer.reserve(fMaxMeshesPerDraw); in prepareToDraw()546 SkASSERT(fMeshesScratchBuffer.count() <= fMaxMeshesPerDraw); in drawPrimitives()
107 int fMaxMeshesPerDraw = 0; variable