Searched refs:fMaxMipmapLevel (Results 1 – 6 of 6) sorted by relevance
35 : fBaseMipMapLevel(0), fMaxMipmapLevel(1000), fSwizzleIsRGBA(true) {} in NonsamplerState()40 fMaxMipmapLevel = ~0; in invalidate()
840 if (params->nonsamplerState().fMaxMipmapLevel != maxLevel) { in onWritePixels()1508 if (params->nonsamplerState().fMaxMipmapLevel != (numMipLevels - 1)) { in onUpdateCompressedBackendTexture()2704 newNonsamplerState.fMaxMipmapLevel = texture->maxMipmapLevel(); in bindTexture()2740 if (newNonsamplerState.fMaxMipmapLevel != oldNonsamplerState.fMaxMipmapLevel) { in bindTexture()2743 newNonsamplerState.fMaxMipmapLevel)); in bindTexture()3667 if (params->nonsamplerState().fMaxMipmapLevel != (numMipLevels - 1)) { in onClearBackendTexture()
55 int maxMipmapLevel() const { return fMaxMipmapLevel; } in maxMipmapLevel()78 int fMaxMipmapLevel; variable
49 fMaxMipmapLevel = 0; in GrTexture()51 fMaxMipmapLevel = SkMipmap::ComputeLevelCount(this->width(), this->height()); in GrTexture()
37 nsState.fMaxMipmapLevel == invalidNSState.fMaxMipmapLevel && in nonsampler_params_invalid()
52 GrGLint fMaxMipmapLevel; member