Searched refs:fPatternData (Results 1 – 1 of 1) sorted by relevance
106 } fPatternData; member165 fPatternData.fVertexCount = vertexCount; in setIndexedPatterned()166 fPatternData.fMaxPatternRepetitionsInIndexBuffer = maxPatternRepetitionsInIndexBuffer; in setIndexedPatterned()240 int repeatCount = SkTMin(fPatternData.fMaxPatternRepetitionsInIndexBuffer, in sendToGpu()244 int maxIndexValue = fPatternData.fVertexCount * repeatCount - 1; in sendToGpu()249 fBaseVertex + fPatternData.fVertexCount * baseRepetition, GrPrimitiveRestart::kNo); in sendToGpu()