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Searched refs:fResolves (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/
DGrTextureResolveRenderTask.cpp21 Resolve& resolve = fResolves.emplace_back(flags); in addProxy()
57 SkASSERT(fResolves.count() == this->numTargets()); in gatherProxyIntervals()
66 SkASSERT(fResolves.count() == this->numTargets()); in onExecute()
67 for (int i = 0; i < fResolves.count(); ++i) { in onExecute()
68 const Resolve& resolve = fResolves[i]; in onExecute()
78 for (int i = 0; i < fResolves.count(); ++i) { in onExecute()
79 const Resolve& resolve = fResolves[i]; in onExecute()
DGrTextureResolveRenderTask.h45 SkSTArray<4, Resolve> fResolves; variable