Searched refs:fScissorRectScratchBuffer (Results 1 – 2 of 2) sorted by relevance
457 fScissorRectScratchBuffer.reserve(fMaxMeshesPerDraw); in prepareToDraw()506 fScissorRectScratchBuffer.pop_back_n(fScissorRectScratchBuffer.count()); in drawPrimitives()522 fScissorRectScratchBuffer.push_back().setXYWH(0, 0, drawBounds.width(), in drawPrimitives()541 fScissorRectScratchBuffer.push_back() = scissorSubBatch.fScissor; in drawPrimitives()545 SkASSERT(fMeshesScratchBuffer.count() == fScissorRectScratchBuffer.count()); in drawPrimitives()550 proc.draw(flushState, pipeline, fScissorRectScratchBuffer.begin(), in drawPrimitives()
112 mutable SkSTArray<32, SkIRect> fScissorRectScratchBuffer; variable