Searched refs:fStagingBufferManager (Results 1 – 8 of 8) sorted by relevance
40 GrStagingBufferManager* stagingBufferManager() override { return &fStagingBufferManager; } in stagingBufferManager()215 GrStagingBufferManager fStagingBufferManager; variable
128 , fStagingBufferManager(this) in GrDawnGpu()140 fStagingBufferManager.reset(); in disconnect()
125 GrStagingBufferManager* stagingBufferManager() override { return &fStagingBufferManager; } in stagingBufferManager()282 GrStagingBufferManager fStagingBufferManager; variable
150 , fStagingBufferManager(this) function198 fStagingBufferManager.reset();396 GrStagingBufferManager::Slice slice = fStagingBufferManager.allocateStagingBufferSlice(674 GrStagingBufferManager::Slice slice = fStagingBufferManager.allocateStagingBufferSlice(966 GrStagingBufferManager::Slice slice = fStagingBufferManager.allocateStagingBufferSlice(1073 fStagingBufferManager.allocateStagingBufferSlice(combinedBufferSize, alignment);
49 GrStagingBufferManager* stagingBufferManager() override { return &fStagingBufferManager; } in stagingBufferManager()277 GrStagingBufferManager fStagingBufferManager; variable
75 , fStagingBufferManager(this) in GrD3DGpu()122 fStagingBufferManager.reset(); in destroyResources()389 GrStagingBufferManager::Slice slice = fStagingBufferManager.allocateStagingBufferSlice( in onCreateCompressedTexture()712 GrStagingBufferManager::Slice slice = fStagingBufferManager.allocateStagingBufferSlice( in uploadToTexture()1234 GrStagingBufferManager::Slice slice = fStagingBufferManager.allocateStagingBufferSlice( in onClearBackendTexture()1338 GrStagingBufferManager::Slice slice = fStagingBufferManager.allocateStagingBufferSlice( in onUpdateCompressedBackendTexture()
57 GrStagingBufferManager* stagingBufferManager() override { return &fStagingBufferManager; } in stagingBufferManager()366 GrStagingBufferManager fStagingBufferManager; variable
219 , fStagingBufferManager(this) in GrVkGpu()264 fStagingBufferManager.reset(); in destroyResources()898 fStagingBufferManager.allocateStagingBufferSlice(combinedBufferSize, alignment); in uploadTexDataOptimal()988 SkDEBUGCODE(size_t combinedBufferSize =) fill_in_compressed_regions(&fStagingBufferManager, in uploadTexDataCompressed()1718 fill_in_compressed_regions(&fStagingBufferManager, in onUpdateCompressedBackendTexture()