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Searched refs:fStencilProgram (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/tessellate/
DGrStrokeTessellateOp.cpp45 } else if (fStencilProgram) { in visitProxies()
46 fStencilProgram->visitFPProxies(fn); in visitProxies()
151 SkASSERT(!fStencilProgram && !fFillProgram); // Ensure we haven't std::moved fProcessors. in canUseHardwareTessellation()
177 SkASSERT(!fStencilProgram); in prePrepareTessellator()
204 fStencilProgram = GrPathShader::MakeProgram(args, fTessellator->shader(), pipeline, in prePrepareTessellator()
221 if (fStencilProgram) { in onPrePrepare()
222 context->priv().recordProgramInfo(fStencilProgram); in onPrePrepare()
241 if (fStencilProgram) { in onExecute()
242 flushState->bindPipelineAndScissorClip(*fStencilProgram, chainBounds); in onExecute()
243 flushState->bindTextures(fStencilProgram->geomProc(), nullptr, fStencilProgram->pipeline()); in onExecute()
DGrStrokeTessellateOp.h73 const GrProgramInfo* fStencilProgram = nullptr; // Only used if the stroke has transparency. variable