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Searched refs:fTextures (Results 1 – 8 of 8) sorted by relevance

/external/skia/src/gpu/
DGrYUVABackendTextures.cpp97 fTextures[i] = textures[i]; in GrYUVABackendTextures()
102 uint32_t channelFlags[] = {fTextures[0].getBackendFormat().channelMask(), in toYUVALocations()
103 fTextures[1].getBackendFormat().channelMask(), in toYUVALocations()
104 fTextures[2].getBackendFormat().channelMask(), in toYUVALocations()
105 fTextures[3].getBackendFormat().channelMask()}; in toYUVALocations()
DGrSPIRVUniformHandler.cpp16 , fTextures(kUniformsPerBlock) in GrSPIRVUniformHandler()
270 UniformInfo& texInfo = fTextures.push_back(SPIRVUniformInfo{ in addSampler()
297 auto textures = fTextures.items().begin(); in appendUniformDecls()
DGrSPIRVUniformHandler.h67 UniformInfoArray fTextures; variable
/external/skia/samplecode/
DSampleTextureUpload.cpp57 SkTArray<sk_sp<RenderTargetTexture>> fTextures; member in TextureUploadSample
96 fTextures.reset(); in initializeTextures()
99 fTextures.emplace_back(new RenderTargetTexture(direct, fTileSize)); in initializeTextures()
122 fTextures[i]->uploadRasterSurface(i == fActiveTileIndex ? fBlueSurface in onDrawContent()
133 canvas->drawImage(fTextures[currentIndex]->getImage(), in onDrawContent()
/external/skia/include/gpu/
DGrYUVABackendTextures.h96 return fTextures; in textures()
101 return fTextures[static_cast<size_t>(i)]; in texture()
120 std::array<GrBackendTexture, SkYUVAInfo::kMaxPlanes> fTextures; variable
/external/skqp/src/sksl/
DSkSLMetalCodeGenerator.h249 std::vector<const Variable*> fTextures; variable
DSkSLMetalCodeGenerator.cpp779 for (const auto& texture: fTextures) { in writeFunction()
1311 fTextures.push_back(var.fVar); in writeGlobalStruct()
/external/skia/src/gpu/d3d/
DGrD3DPipelineStateBuilder.cpp665 fGpu->resourceProvider().findOrCreateRootSignature(fUniformHandler.fTextures.count()); in finalize()