Searched refs:fUniformDSHandle (Results 1 – 4 of 4) sorted by relevance
92 fUniformDSHandle = GrVkDescriptorSetManager::Handle(0); in init()305 SkASSERT(fUniformDSHandle.isValid()); in getUniformDSLayout()306 return fDescriptorSetManagers[fUniformDSHandle.toIndex()]->layout(); in getUniformDSLayout()316 SkASSERT(fUniformDSHandle.isValid()); in getUniformDescriptorSet()317 return fDescriptorSetManagers[fUniformDSHandle.toIndex()]->getDescriptorSet(fGpu, in getUniformDescriptorSet()318 fUniformDSHandle); in getUniformDescriptorSet()
288 GrVkDescriptorSetManager::Handle fUniformDSHandle; variable
88 fUniformDSHandle = GrVkDescriptorSetManager::Handle(0); in init()358 SkASSERT(fUniformDSHandle.isValid()); in getUniformDSLayout()359 return fDescriptorSetManagers[fUniformDSHandle.toIndex()]->layout(); in getUniformDSLayout()374 SkASSERT(fUniformDSHandle.isValid()); in getUniformDescriptorSet()375 return fDescriptorSetManagers[fUniformDSHandle.toIndex()]->getDescriptorSet(fGpu, in getUniformDescriptorSet()376 fUniformDSHandle); in getUniformDescriptorSet()
335 GrVkDescriptorSetManager::Handle fUniformDSHandle; variable