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Searched refs:fUniformSize (Results 1 – 7 of 7) sorted by relevance

/external/skia/src/gpu/dawn/
DGrDawnProgramDataManager.cpp44 if (fUniformsDirty && 0 != fUniformSize) { in uploadUniformBuffers()
47 slice = gpu->allocateUniformRingBufferSlice(fUniformSize); in uploadUniformBuffers()
48 gpu->queue().WriteBuffer(slice.fBuffer, slice.fOffset, fUniformData.get(), fUniformSize); in uploadUniformBuffers()
51 fUniformSize)); in uploadUniformBuffers()
DGrDawnProgramDataManager.h28 uint32_t uniformBufferSize() const { return fUniformSize; } in uniformBufferSize()
/external/skia/src/gpu/mtl/
DGrMtlPipelineStateDataManager.mm110 if (fUniformSize && fUniformsDirty) {
112 SkASSERT(fUniformSize <= gpu->caps()->maxPushConstantsSize());
114 length: fUniformSize
117 length: fUniformSize
/external/skia/src/gpu/vk/
DGrVkPipelineStateDataManager.cpp43 if (fUniformSize == 0) { in uploadUniforms()
48 0, fUniformSize, fUniformData.get()); in uploadUniforms()
54 fUniformSize, GrGpuBufferType::kUniform, kDynamic_GrAccessPattern, in uploadUniforms()
/external/skia/src/gpu/d3d/
DGrD3DPipelineStateDataManager.cpp36 fUniformSize); in uploadConstants()
/external/skia/src/gpu/
DGrUniformDataManager.h68 uint32_t fUniformSize; variable
DGrUniformDataManager.cpp17 : fUniformSize(uniformSize) in GrUniformDataManager()