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Searched refs:fUseNodePools (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/gpu/
DGrShaderCaps.h188 bool useNodePools() const { return fUseNodePools; } in useNodePools()
329 bool fUseNodePools : 1; variable
DGrShaderCaps.cpp64 fUseNodePools = true; in GrShaderCaps()
146 writer->appendBool("Use node pools", fUseNodePools); in dumpJSON()
/external/skia/src/sksl/
DSkSLUtil.h190 bool fUseNodePools = true; variable
192 return fUseNodePools; in useNodePools()
/external/skia/src/gpu/gl/
DGrGLCaps.cpp4082 shaderCaps->fUseNodePools = false; in applyDriverCorrectnessWorkarounds()