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Searched refs:fbFetchNeedsCustomOutput (Results 1 – 9 of 9) sorted by relevance

/external/skia/src/sksl/
DSkSLCPP.h41 #define fbFetchNeedsCustomOutput fbFetchNeedsCustomOutput() macro
DSkSLUtil.h98 bool fbFetchNeedsCustomOutput() const { in fbFetchNeedsCustomOutput() function
/external/skqp/src/gpu/
DGrShaderCaps.h60 bool fbFetchNeedsCustomOutput() const { return fFBFetchNeedsCustomOutput; } in fbFetchNeedsCustomOutput() function
/external/skia/src/gpu/glsl/
DGrGLSLFragmentShaderBuilder.cpp96 if (shaderCaps->fbFetchNeedsCustomOutput()) { in dstColor()
/external/skia/src/sksl/ir/
DSkSLSetting.cpp82 CAP(Bool, fbFetchNeedsCustomOutput), in caps_lookup_table()
/external/skia/src/gpu/
DGrShaderCaps.h59 bool fbFetchNeedsCustomOutput() const { return fFBFetchNeedsCustomOutput; } in fbFetchNeedsCustomOutput() function
/external/skqp/src/gpu/glsl/
DGrGLSLFragmentShaderBuilder.cpp105 if (shaderCaps->fbFetchNeedsCustomOutput()) { in dstColor()
/external/skqp/src/sksl/
DSkSLUtil.h84 bool fbFetchNeedsCustomOutput() const { in fbFetchNeedsCustomOutput() function
DSkSLIRGenerator.cpp129 CAP(fbFetchNeedsCustomOutput); in fill_caps()