Searched refs:fnBody (Results 1 – 1 of 1) sorted by relevance
/external/skqp/src/gpu/ccpr/ |
D | GrCCCoverageProcessor_GSImpl.cpp | 81 SkString fnBody; in emitGeometryShader() local 83 fnBody.appendf("%s *= %s;", coverage, wind.c_str()); in emitGeometryShader() 86 fnBody.appendf("%s.x *= %s;", cornerCoverage, wind.c_str()); in emitGeometryShader() 88 fnBody.appendf("float2 vertexpos = fma(%s, float2(bloat), %s);", bloatdir, corner); in emitGeometryShader() 89 fShader->emitVaryings(varyingHandler, GrGLSLVarying::Scope::kGeoToFrag, &fnBody, in emitGeometryShader() 91 g->emitVertex(&fnBody, "vertexpos", rtAdjust); in emitGeometryShader() 92 return fnBody; in emitGeometryShader()
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