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Searched refs:frontShader (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/
DVaryingPacking.cpp523 const sh::ShaderVariable *input = ref.frontShader; in collectUserVarying()
551 const sh::ShaderVariable *input = ref.frontShader; in collectUserVaryingField()
616 const sh::ShaderVariable *input = ref.frontShader; in collectUserVaryingTF()
632 const sh::ShaderVariable *input = ref.frontShader; in collectUserVaryingFieldTF()
665 const sh::ShaderVariable *input = ref.frontShader; in collectVarying()
671 ref.frontShader, ref.frontShaderStage, ref.backShader, ref.backShaderStage, false); in collectVarying()
742 const sh::ShaderVariable *input = ref.frontShader; in collectTFVarying()
831 const sh::ShaderVariable *input = ref.frontShader; in collectAndPackUserVaryings()
1108 ref.frontShader = &frontVarying; in GetMergedVaryingsFromShaders()
1132 if (ref.frontShader && ref.frontShaderStage == frontShaderType && in GetMergedVaryingsFromShaders()
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DVaryingPacking_unittest.cpp37 ref.frontShader = &shVarying; in testVaryingPacking()
DProgram.h435 const sh::ShaderVariable *ref = stage == frontShaderStage ? frontShader : backShader; in get()
440 const sh::ShaderVariable *frontShader = nullptr; member
/external/angle/src/libANGLE/renderer/vulkan/
DProgramExecutableVk.cpp1107 if (!mergedVarying.frontShader || !mergedVarying.backShader) in resolvePrecisionMismatch()
1112 GLenum frontPrecision = mergedVarying.frontShader->precision; in resolvePrecisionMismatch()
1125 mergedVarying.frontShaderStage, mergedVarying.frontShader->mappedName); in resolvePrecisionMismatch()