Searched refs:front_buffer (Results 1 – 3 of 3) sorted by relevance
84 struct vl_dri3_buffer *front_buffer; member439 if (scrn->front_buffer) { in dri3_set_drawable()440 dri3_free_front_buffer(scrn, scrn->front_buffer); in dri3_set_drawable()441 scrn->front_buffer = NULL; in dri3_set_drawable()465 if (scrn->front_buffer) { in dri3_get_front_buffer()466 pipe_resource_reference(&texture, scrn->front_buffer->texture); in dri3_get_front_buffer()467 return scrn->front_buffer; in dri3_get_front_buffer()470 scrn->front_buffer = CALLOC_STRUCT(vl_dri3_buffer); in dri3_get_front_buffer()471 if (!scrn->front_buffer) in dri3_get_front_buffer()504 scrn->front_buffer->texture = in dri3_get_front_buffer()[all …]
207 GLboolean front_buffer, void *loaderPrivate) in __glXReportDamage() argument221 if (front_buffer) { in __glXReportDamage()
625 GLboolean front_buffer,