/external/deqp/external/openglcts/modules/common/ |
D | glcSeparableProgramsTransformFeedbackTests.cpp | 140 static const GLchar* fs_code = "${VERSION}\n" variable 326 { fs_code, NULL, 0 }, // fragment stage in init() 333 { fs_code, NULL, 0 }, // fragment stage in init()
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D | glcShaderIntegerMixTests.cpp | 381 std::string fs_code = tcu::StringTemplate(fs_template).specialize(args); in test() local 384 glu::makeVtxFragSources(vs_code.c_str(), fs_code.c_str())); in test()
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/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
D | esextcGeometryShaderLayeredFramebuffer.cpp | 122 const char* fs_code = "${VERSION}\n" in iterate() local 198 …if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &fs_code, m_gs_id, 1 /* part */, &gs_code, m_vs_… in iterate() 920 const char* fs_code = "${VERSION}\n" in iterate() local 1011 …if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &fs_code, m_gs_id, 1 /* part */, &gs_code, m_vs_… in iterate() 1190 const char* fs_code = "${VERSION}\n" in iterate() local 1259 …if (!buildProgram(m_po_id, m_fs_id, 1 /* parts */, &fs_code, m_gs_id, 1 /* parts */, &gs_code, m_v… in iterate()
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D | esextcGeometryShaderRendering.cpp | 855 std::string fs_code = getFragmentShaderCode(); in initTest() local 952 const char* fs_code_ptr = fs_code.c_str(); in initTest() 1176 static std::string fs_code = "${VERSION}\n" in getFragmentShaderCode() local 1188 return fs_code; in getFragmentShaderCode() 2595 static std::string fs_code = "${VERSION}\n" in getFragmentShaderCode() local 2607 return fs_code; in getFragmentShaderCode() 4262 static std::string fs_code = "${VERSION}\n" in getFragmentShaderCode() local 4274 return fs_code; in getFragmentShaderCode()
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D | esextcGeometryShaderAPI.hpp | 77 static const char* fs_code; member in glcts::GeometryShaderCreateShaderProgramvTest
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D | esextcGeometryShaderAPI.cpp | 69 const char* GeometryShaderCreateShaderProgramvTest::fs_code = "${VERSION}\n" member in glcts::GeometryShaderCreateShaderProgramvTest 273 /* parts */ &fs_code); in iterate() 3456 const char* fs_code = "${VERSION}\n" in iterate() local 3532 std::string fs_code_specialized = specializeShader(1, &fs_code); in iterate()
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/external/deqp/external/openglcts/modules/glesext/draw_elements_base_vertex/ |
D | esextcDrawElementsBaseVertexTests.hpp | 279 …void buildProgram(const char* fs_code, const char* vs_code, const char* tc_code, const char* te_co…
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D | esextcDrawElementsBaseVertexTests.cpp | 216 void DrawElementsBaseVertexTestBase::buildProgram(const char* fs_code, const char* vs_code, const c… in buildProgram() argument 247 &fs_code, DE_NULL); /* length */ in buildProgram()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cStencilTexturingTests.cpp | 48 … GLuint createAndBuildProgram(deqp::Context& context, const GLchar* cs_code, const GLchar* fs_code, 77 … Utils::createAndBuildProgram(deqp::Context& context, const GLchar* cs_code, const GLchar* fs_code, in createAndBuildProgram() argument 87 …const GLchar* shader_sources[N_SHADER_STAGES] = { cs_code, fs_code, gs_code, tcs_code, tes_code, v… in createAndBuildProgram()
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