Home
last modified time | relevance | path

Searched refs:fs_code (Results 1 – 9 of 9) sorted by relevance

/external/deqp/external/openglcts/modules/common/
DglcSeparableProgramsTransformFeedbackTests.cpp140 static const GLchar* fs_code = "${VERSION}\n" variable
326 { fs_code, NULL, 0 }, // fragment stage in init()
333 { fs_code, NULL, 0 }, // fragment stage in init()
DglcShaderIntegerMixTests.cpp381 std::string fs_code = tcu::StringTemplate(fs_template).specialize(args); in test() local
384 glu::makeVtxFragSources(vs_code.c_str(), fs_code.c_str())); in test()
/external/deqp/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderLayeredFramebuffer.cpp122 const char* fs_code = "${VERSION}\n" in iterate() local
198 …if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &fs_code, m_gs_id, 1 /* part */, &gs_code, m_vs_… in iterate()
920 const char* fs_code = "${VERSION}\n" in iterate() local
1011 …if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &fs_code, m_gs_id, 1 /* part */, &gs_code, m_vs_… in iterate()
1190 const char* fs_code = "${VERSION}\n" in iterate() local
1259 …if (!buildProgram(m_po_id, m_fs_id, 1 /* parts */, &fs_code, m_gs_id, 1 /* parts */, &gs_code, m_v… in iterate()
DesextcGeometryShaderRendering.cpp855 std::string fs_code = getFragmentShaderCode(); in initTest() local
952 const char* fs_code_ptr = fs_code.c_str(); in initTest()
1176 static std::string fs_code = "${VERSION}\n" in getFragmentShaderCode() local
1188 return fs_code; in getFragmentShaderCode()
2595 static std::string fs_code = "${VERSION}\n" in getFragmentShaderCode() local
2607 return fs_code; in getFragmentShaderCode()
4262 static std::string fs_code = "${VERSION}\n" in getFragmentShaderCode() local
4274 return fs_code; in getFragmentShaderCode()
DesextcGeometryShaderAPI.hpp77 static const char* fs_code; member in glcts::GeometryShaderCreateShaderProgramvTest
DesextcGeometryShaderAPI.cpp69 const char* GeometryShaderCreateShaderProgramvTest::fs_code = "${VERSION}\n" member in glcts::GeometryShaderCreateShaderProgramvTest
273 /* parts */ &fs_code); in iterate()
3456 const char* fs_code = "${VERSION}\n" in iterate() local
3532 std::string fs_code_specialized = specializeShader(1, &fs_code); in iterate()
/external/deqp/external/openglcts/modules/glesext/draw_elements_base_vertex/
DesextcDrawElementsBaseVertexTests.hpp279 …void buildProgram(const char* fs_code, const char* vs_code, const char* tc_code, const char* te_co…
DesextcDrawElementsBaseVertexTests.cpp216 void DrawElementsBaseVertexTestBase::buildProgram(const char* fs_code, const char* vs_code, const c… in buildProgram() argument
247 &fs_code, DE_NULL); /* length */ in buildProgram()
/external/deqp/external/openglcts/modules/gl/
Dgl4cStencilTexturingTests.cpp48 … GLuint createAndBuildProgram(deqp::Context& context, const GLchar* cs_code, const GLchar* fs_code,
77 … Utils::createAndBuildProgram(deqp::Context& context, const GLchar* cs_code, const GLchar* fs_code, in createAndBuildProgram() argument
87 …const GLchar* shader_sources[N_SHADER_STAGES] = { cs_code, fs_code, gs_code, tcs_code, tes_code, v… in createAndBuildProgram()