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Searched refs:getColor4f (Results 1 – 25 of 56) sorted by relevance

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/external/skia/docs/examples/
DPaintDump.cpp41 SkColor4f c = p.getColor4f(); in PaintStringDump()
42 if (c != d.getColor4f()) { in PaintStringDump()
DPaint_getColor4f.cpp9 SkColor4f y = paint.getColor4f(); in draw()
/external/skia/src/effects/
DSkLayerDrawLooper.cpp71 SkColor4f srcColor = src.getColor4f(); in ApplyInfo()
76 srcColor.fA = dst->getColor4f().fA; in ApplyInfo()
79 dst->setColor4f(xferColor(srcColor, dst->getColor4f(), (SkBlendMode)info.fColorMode), in ApplyInfo()
91 SkColor4f c = dst->getColor4f(); in ApplyInfo()
/external/skqp/src/effects/
DSkLayerDrawLooper.cpp70 SkColor4f srcColor = src.getColor4f(); in ApplyInfo()
75 srcColor.fA = dst->getColor4f().fA; in ApplyInfo()
78 dst->setColor4f(xferColor(srcColor, dst->getColor4f(), (SkBlendMode)info.fColorMode), in ApplyInfo()
90 SkColor4f c = dst->getColor4f(); in ApplyInfo()
/external/skia/src/pdf/
DSkPDFGraphicState.cpp60 SkPDFFillGraphicState fillKey = {p.getColor4f().fA, pdf_blend_mode(p.getBlendMode())}; in GetGraphicStateForPaint()
76 p.getColor4f().fA, in GetGraphicStateForPaint()
/external/skqp/src/pdf/
DSkPDFGraphicState.cpp60 SkPDFFillGraphicState fillKey = {p.getColor4f().fA, pdf_blend_mode(p.getBlendMode())}; in GetGraphicStateForPaint()
76 p.getColor4f().fA, in GetGraphicStateForPaint()
/external/skia/src/gpu/
DSkGr.cpp335 SkColor4f origColor = SkColor4fPrepForDst(skPaint.getColor4f(), dstColorInfo); in skpaint_to_grpaint_impl()
375 float paintAlpha = skPaint.getColor4f().fA; in skpaint_to_grpaint_impl()
396 float paintAlpha = skPaint.getColor4f().fA; in skpaint_to_grpaint_impl()
453 auto color = grPaint->getColor4f(); in skpaint_to_grpaint_impl()
551 if (paint.getColor4f().isOpaque()) { in SkPaintToGrPaintWithTexture()
DGrPaint.h51 const SkPMColor4f& getColor4f() const { return fColor; } in getColor4f() function
/external/skqp/src/gpu/ops/
DGrSimpleMeshDrawOpHelper.h205 return pool->allocate<Op>(makeArgs, paint.getColor4f(), std::forward<OpArgs>(opArgs)...); in FactoryHelper()
209 auto color = paint.getColor4f(); in FactoryHelper()
DGrDrawPathOp.cpp19 , fInputColor(paint.getColor4f()) in GrDrawPathOpBase()
/external/skia/src/gpu/tessellate/
DGrPathStencilFillOp.h31 , fColor(paint.getColor4f()) in GrPathStencilFillOp()
DGrPathInnerTriangulateOp.h37 , fColor(paint.getColor4f()) in GrPathInnerTriangulateOp()
DGrDrawAtlasPathOp.h24 , fInstanceList(devIBounds, locationInAtlas, transposedInAtlas, paint.getColor4f(), in GrDrawAtlasPathOp()
DGrStrokeTessellateOp.cpp26 , fPathStrokeList(path, stroke, paint.getColor4f()) in GrStrokeTessellateOp()
/external/skia/tools/gpu/
DTestOps.cpp167 return !paint.getColor4f().fitsInBytes() && caps->halfFloatVertexAttributeSupport(); in use_wide_color()
177 , fColor(paint.getColor4f()) in TestRectOp()
/external/skqp/src/gpu/
DGrPaint.h51 const SkPMColor4f& getColor4f() const { return fColor; } in getColor4f() function
DSkGr.cpp380 SkColor4f origColor = SkColor4fPrepForDst(skPaint.getColor4f(), colorSpaceInfo, in skpaint_to_grpaint_impl()
423 float paintAlpha = skPaint.getColor4f().fA; in skpaint_to_grpaint_impl()
453 float paintAlpha = skPaint.getColor4f().fA; in skpaint_to_grpaint_impl()
DSkGpuDevice_drawTexture.cpp132 color = SkColor4fPrepForDst(paint.getColor4f(), dstInfo, *rtc->caps()).premul(); in draw_texture()
134 float paintAlpha = paint.getColor4f().fA; in draw_texture()
/external/skia/src/core/
DSkPaintPriv.cpp100 p->setColor(filter->filterColor4f(p->getColor4f(), sk_srgb_singleton(), dstCS), dstCS); in RemoveColorFilter()
DSkBlitter_Sprite.cpp117 fPaintColor = paint.getColor4f(); in setup()
/external/skia/src/gpu/ops/
DGrSimpleMeshDrawOpHelper.h207 auto color = paint.getColor4f(); in FactoryHelper()
/external/skqp/include/core/
DSkPaint.h245 SkColor4f getColor4f() const { return fColor4f; } in getColor4f() function
/external/skia/include/core/
DSkPaint.h255 SkColor4f getColor4f() const { return fColor4f; } in getColor4f() function
/external/skia/src/shaders/
DSkComposeShader.cpp90 rec.fPipeline->append_constant_color(rec.fAlloc, rec.fPaint.getColor4f().premul().vec()); in append_shader_or_paint()
/external/skqp/src/core/
DSkBlitter_Sprite.cpp112 fPaintColor = paint.getColor4f(); in setup()

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