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Searched refs:getDrawBufferStates (Results 1 – 9 of 9) sorted by relevance

/external/angle/src/libANGLE/
DFramebuffer.h86 const std::vector<GLenum> &getDrawBufferStates() const { return mDrawBufferStates; } in getDrawBufferStates() function
267 const std::vector<GLenum> &getDrawBufferStates() const;
DFramebuffer.cpp1041 const std::vector<GLenum> &Framebuffer::getDrawBufferStates() const in getDrawBufferStates() function in gl::Framebuffer
1043 return mState.getDrawBufferStates(); in getDrawBufferStates()
/external/angle/src/libANGLE/renderer/gl/
DClearMultiviewGL.cpp65 const auto &drawBuffers = state.getDrawBufferStates(); in clearLayeredFBO()
DFramebufferGL.cpp1287 const auto &drawBuffers = mState.getDrawBufferStates(); in syncState()
1418 const auto &drawbufferState = mState.getDrawBufferStates(); in syncClearBufferState()
/external/angle/src/libANGLE/renderer/d3d/
DFramebufferD3D.cpp327 const auto &drawBufferStates = mState.getDrawBufferStates(); in getColorAttachmentsForRender()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DFramebuffer11.cpp296 const auto &drawBufferStates = mState.getDrawBufferStates(); in blitImpl()
DStateManager11.cpp1979 const auto &drawStates = mFramebuffer11->getState().getDrawBufferStates(); in syncFramebuffer()
/external/angle/src/libANGLE/capture/
Dframe_capture_utils.cpp448 json->addVector("DrawStates", framebufferState.getDrawBufferStates()); in SerializeFramebufferState()
DFrameCapture.cpp3095 const std::vector<GLenum> &drawBufferStates = framebuffer->getDrawBufferStates(); in CaptureMidExecutionSetup()