Searched refs:getDriverUniformsBindingIndex (Results 1 – 2 of 2) sorted by relevance
322 int getDriverUniformsBindingIndex() const { return mResources.DefaultUniformsBindingIndex; } in getDriverUniformsBindingIndex() function
227 mDriverUniformsBindingIndex(symbolTable->getDriverUniformsBindingIndex()), in GenMetalTraverser()