Searched refs:getGLFilterMode (Results 1 – 8 of 8) sorted by relevance
/external/deqp/framework/opengl/ |
D | gluTextureUtil.hpp | 74 deUint32 getGLFilterMode (tcu::Sampler::FilterMode filterMode);
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D | gluTextureUtil.cpp | 771 deUint32 getGLFilterMode (tcu::Sampler::FilterMode filterMode) in getGLFilterMode() function
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/external/deqp/modules/gles31/functional/ |
D | es31fTextureBorderClampTests.cpp | 742 …<< "Filters: min = " << glu::getTextureFilterName(glu::getGLFilterMode(samplerParams.sampler.minFi… in logParams() 743 …<< ", mag = " << glu::getTextureFilterName(glu::getGLFilterMode(samplerParams.sampler.magFilter)) … in logParams() 798 …gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, glu::getGLFilterMode(samplerParams.sampler.… in renderTo() 799 …gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, glu::getGLFilterMode(samplerParams.sampler.… in renderTo() 837 …gl.samplerParameteri(**sampler, GL_TEXTURE_MIN_FILTER, glu::getGLFilterMode(samplerParams.sampler.… in renderTo() 838 …gl.samplerParameteri(**sampler, GL_TEXTURE_MAG_FILTER, glu::getGLFilterMode(samplerParams.sampler.… in renderTo() 2176 …gl.texParameteri(GL_TEXTURE_3D, GL_TEXTURE_MIN_FILTER, glu::getGLFilterMode(samplerParams.sampler.… in renderTo() 2177 …gl.texParameteri(GL_TEXTURE_3D, GL_TEXTURE_MAG_FILTER, glu::getGLFilterMode(samplerParams.sampler.… in renderTo()
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D | es31fSRGBDecodeTests.cpp | 348 m_gl->samplerParameteri(m_samplerHandle, GL_TEXTURE_MIN_FILTER, glu::getGLFilterMode(m_minFilter)); in SRGBTestSampler() 349 m_gl->samplerParameteri(m_samplerHandle, GL_TEXTURE_MAG_FILTER, glu::getGLFilterMode(m_magFilter)); in SRGBTestSampler() 483 …gl.texParameteri(this->getGLTargetType(), GL_TEXTURE_MIN_FILTER, glu::getGLFilterMode(m_minFilter)… in setParameters() 484 …gl.texParameteri(this->getGLTargetType(), GL_TEXTURE_MAG_FILTER, glu::getGLFilterMode(m_magFilter)… in setParameters()
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D | es31fTextureGatherTests.cpp | 1303 gl.texParameteri(texTypeGL, GL_TEXTURE_MIN_FILTER, glu::getGLFilterMode(m_minFilter)); in init() 1304 gl.texParameteri(texTypeGL, GL_TEXTURE_MAG_FILTER, glu::getGLFilterMode(m_magFilter)); in init() 1339 << glu::getTextureFilterName(glu::getGLFilterMode(m_minFilter)) << " and " in init() 1340 << glu::getTextureFilterName(glu::getGLFilterMode(m_magFilter)) << ", respectively " in init()
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/external/deqp/modules/glshared/ |
D | glsShaderRenderCase.cpp | 524 gl.texParameteri(texTarget, GL_TEXTURE_MIN_FILTER, glu::getGLFilterMode(sampler.minFilter)); in setupDefaultInputs() 525 gl.texParameteri(texTarget, GL_TEXTURE_MAG_FILTER, glu::getGLFilterMode(sampler.magFilter)); in setupDefaultInputs()
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/external/deqp/external/openglcts/modules/common/ |
D | glcShaderRenderCase.cpp | 599 gl.texParameteri(texTarget, GL_TEXTURE_MIN_FILTER, glu::getGLFilterMode(sampler.minFilter)); in setupDefaultInputs() 600 gl.texParameteri(texTarget, GL_TEXTURE_MAG_FILTER, glu::getGLFilterMode(sampler.magFilter)); in setupDefaultInputs()
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cLayoutBindingTests.cpp | 974 … gl().texParameteri(texTarget, GL_TEXTURE_MIN_FILTER, glu::getGLFilterMode(tcu::Sampler::NEAREST)); in bind() 975 … gl().texParameteri(texTarget, GL_TEXTURE_MAG_FILTER, glu::getGLFilterMode(tcu::Sampler::NEAREST)); in bind()
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