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Searched refs:getGeometryShader (Results 1 – 12 of 12) sorted by relevance

/external/deqp/external/openglcts/modules/common/
DglcViewportArrayTests.hpp597 virtual std::string getGeometryShader() = 0;
692 virtual std::string getGeometryShader();
724 virtual std::string getGeometryShader();
753 virtual std::string getGeometryShader();
791 virtual std::string getGeometryShader();
826 virtual std::string getGeometryShader();
974 virtual std::string getGeometryShader();
1014 virtual std::string getGeometryShader();
1067 virtual std::string getGeometryShader();
DglcViewportArrayTests.cpp2555 const std::string& geom = getGeometryShader(); in iterate()
3343 std::string DrawToSingleLayerWithMultipleViewports::getGeometryShader() in getGeometryShader() function in glcts::ViewportArray::DrawToSingleLayerWithMultipleViewports
3418 std::string DynamicViewportIndex::getGeometryShader() in getGeometryShader() function in glcts::ViewportArray::DynamicViewportIndex
3564 std::string DrawMulitpleViewportsWithSingleInvocation::getGeometryShader() in getGeometryShader() function in glcts::ViewportArray::DrawMulitpleViewportsWithSingleInvocation
3665 std::string ViewportIndexSubroutine::getGeometryShader() in getGeometryShader() function in glcts::ViewportArray::ViewportIndexSubroutine
3898 std::string DrawMultipleLayers::getGeometryShader() in getGeometryShader() function in glcts::ViewportArray::DrawMultipleLayers
4283 std::string DepthRange::getGeometryShader() in getGeometryShader() function in glcts::ViewportArray::DepthRange
4460 std::string DepthRangeDepthTest::getGeometryShader() in getGeometryShader() function in glcts::ViewportArray::DepthRangeDepthTest
4708 std::string ProvokingVertex::getGeometryShader() in getGeometryShader() function in glcts::ViewportArray::ProvokingVertex
DglcRobustBufferAccessBehaviorTests.hpp434 std::string getGeometryShader();
DglcRobustBufferAccessBehaviorTests.cpp1441 …program.Init("" /* cs */, getFragmentShader(contextType, true), getGeometryShader(), "" /* tcs */,… in iterate()
1501 getGeometryShader(), "" /* tcs */, "" /* tes */, getVertexShader()); in iterate()
1600 std::string TexelFetchTest::getGeometryShader() in getGeometryShader() function in glcts::RobustBufferAccessBehavior::TexelFetchTest
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DShaderExecutable11.h41 const d3d11::GeometryShader &getGeometryShader() const;
DShaderExecutable11.cpp76 const d3d11::GeometryShader &ShaderExecutable11::getGeometryShader() const in getGeometryShader() function in rx::ShaderExecutable11
DStateManager11.cpp2943 (geometryExe ? &GetAs<ShaderExecutable11>(geometryExe)->getGeometryShader() : nullptr); in syncProgram()
DRenderer11.cpp1720 mStateManager.setGeometryShader(&GetAs<ShaderExecutable11>(geometryExe)->getGeometryShader()); in drawWithGeometryShaderAndTransformFeedback()
/external/deqp/framework/opengl/simplereference/
DsglrShaderProgram.hpp236 …inline const rr::GeometryShader* getGeometryShader (void) const { return static_cast<const rr::Ge… in getGeometryShader() function in sglr::ShaderProgram
DsglrReferenceContext.cpp4310 …am->m_program->m_hasGeometryShader) ? (m_currentProgram->m_program->getGeometryShader()) : (DE_NUL… in drawWithReference()
/external/deqp/external/openglcts/modules/gl/
Dgl4cShaderSubroutineTests.hpp1365 std::string getGeometryShader(bool include_duplicate_function);
Dgl4cShaderSubroutineTests.cpp13039 std::string NegativeTest10::getGeometryShader(bool include_duplicate_function) in getGeometryShader() function in gl4cts::ShaderSubroutine::NegativeTest10
13242 test_case.gs_body = getGeometryShader(offending_shader_stage == Utils::SHADER_STAGE_GEOMETRY); in initTestCases()