Searched refs:getLocalToDevice (Results 1 – 19 of 19) sorted by relevance
28 canvas->setMatrix(canvas->getLocalToDevice().postTranslate(fTranslate.fX, fTranslate.fY)); in applyToCanvas()99 canvas->setMatrix(canvas->getLocalToDevice().postTranslate(info.fTranslate.fX, in apply()
52 : fInitialCTM(initialCTM ? *initialCTM : canvas->getLocalToDevice())
52 SkM44 initialMatrix = canvas->getLocalToDevice(); in draw()
1373 this->getLocalToDevice(), fMCRec); in markCTM()1615 SkM44 SkCanvas::getLocalToDevice() const { in getLocalToDevice() function in SkCanvas
7 const SkM44 matrix = canvas->getLocalToDevice(); in check_for_rotated_ctm()
732 SkM44 b = canvas.getLocalToDevice(); in DEF_TEST()737 SkM44 a = canvas.getLocalToDevice(); in DEF_TEST()743 SkM44 a1 = canvas.getLocalToDevice(); in DEF_TEST()754 SkM44 a2 = canvas.getLocalToDevice(); in DEF_TEST()
417 if (!drawFront || !front(canvas->getLocalToDevice())) { in drawContent()467 if (!drawFront || !front(canvas->getLocalToDevice())) { in drawContent()
779 matr = canvas.getLocalToDevice();812 matr = canvas.getLocalToDevice();843 let matr = canvas.getLocalToDevice();854 expect4x4MatricesToMatch(expected, canvas.getLocalToDevice());
1217 const localMatrix = canvas.getLocalToDevice();
79 fSurfaces.back()->getCanvas()->setMatrix(canvas->getLocalToDevice()); in onPerCanvasPreDraw()
41 this->setMatrix(canvas->getLocalToDevice()); in SkPaintFilterCanvas()
2128 SkM44 getLocalToDevice() const;2134 return this->getLocalToDevice().asM33(); in getLocalToDeviceAs3x3()
670 const l2d = canvas.getLocalToDevice();690 const znormal = front(canvas.getLocalToDevice());703 const clickM = canvas.getLocalToDevice();
256 getLocalToDevice: function() {},
712 CanvasKit.Canvas.prototype.getLocalToDevice = function() { method in CanvasKit.Canvas
1076 SkM44 m = self.getLocalToDevice(); in EMSCRIPTEN_BINDINGS()
180 fMatrix = finalCanvas->getLocalToDevice(); in drawTo()
152 const matrTwo = canvas.getLocalToDevice(); // $ExpectType Float32Array
1436 getLocalToDevice(): Matrix4x4; method