Searched refs:getMaxBindings (Results 1 – 4 of 4) sorted by relevance
45 size_t getMaxBindings() const { return mVertexBindings.size(); } in getMaxBindings() function232 size_t getMaxBindings() const { return mState.getMaxBindings(); } in getMaxBindings() function
216 ASSERT(bindingIndex < getMaxBindings()); in getVertexBinding()305 ASSERT(bindingIndex < getMaxBindings()); in bindVertexBufferImpl()379 ASSERT(attribIndex < getMaxAttribs() && bindingIndex < getMaxBindings()); in setVertexAttribBinding()400 ASSERT(bindingIndex < getMaxBindings()); in setVertexBindingDivisor()
3088 ASSERT(static_cast<size_t>(index) < mVertexArray->getMaxBindings()); in getIntegeri_v()3092 ASSERT(static_cast<size_t>(index) < mVertexArray->getMaxBindings()); in getIntegeri_v()3096 ASSERT(static_cast<size_t>(index) < mVertexArray->getMaxBindings()); in getIntegeri_v()3100 ASSERT(static_cast<size_t>(index) < mVertexArray->getMaxBindings()); in getIntegeri_v()
103 mNativeState(new VertexArrayStateGL(state.getMaxAttribs(), state.getMaxBindings())) in VertexArrayGL()