Searched refs:getNearPlane (Results 1 – 9 of 9) sorted by relevance
/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | Framebuffer9.cpp | 67 float nearZ = glState.getNearPlane(); in clearImpl()
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D | Renderer9.cpp | 1100 setViewport(glState.getViewport(), glState.getNearPlane(), glState.getFarPlane(), drawMode, in updateState()
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/external/angle/src/libANGLE/renderer/metal/ |
D | ContextMtl.mm | 865 updateViewport(framebufferMtl, glState.getViewport(), glState.getNearPlane(), 872 updateDepthRange(glState.getNearPlane(), glState.getFarPlane()); 1730 updateViewport(framebuffer, glState.getViewport(), glState.getNearPlane(), 2152 float depthRangeNear = mState.getNearPlane();
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | ContextVk.cpp | 3500 updateViewport(framebufferVk, glState.getViewport(), glState.getNearPlane(), in syncState() 3507 updateDepthRange(glState.getNearPlane(), glState.getFarPlane()); in syncState() 3689 updateViewport(mDrawFramebuffer, glState.getViewport(), glState.getNearPlane(), in syncState() 3809 glState.getViewport(), glState.getNearPlane(), in syncState() 4797 float depthRangeNear = mState.getNearPlane(); in handleDirtyGraphicsDriverUniforms()
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/external/angle/src/libANGLE/ |
D | State.h | 175 float getNearPlane() const { return mNearZ; } in getNearPlane() function
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/external/angle/src/libANGLE/capture/ |
D | frame_capture_utils.cpp | 672 json->addScalar("Near", state.getNearPlane()); in SerializeContextState()
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D | FrameCapture.cpp | 3623 if (apiState.getNearPlane() != 0.0f || apiState.getFarPlane() != 1.0f) in CaptureMidExecutionSetup() 3625 cap(CaptureDepthRangef(replayState, true, apiState.getNearPlane(), apiState.getFarPlane())); in CaptureMidExecutionSetup()
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/external/angle/src/libANGLE/renderer/gl/ |
D | StateManagerGL.cpp | 1828 setDepthRange(state.getNearPlane(), state.getFarPlane()); in syncState()
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | StateManager11.cpp | 1412 float actualZNear = gl::clamp01(glState.getNearPlane()); in syncViewport()
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