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Searched refs:getNearPlane (Results 1 – 9 of 9) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d9/
DFramebuffer9.cpp67 float nearZ = glState.getNearPlane(); in clearImpl()
DRenderer9.cpp1100 setViewport(glState.getViewport(), glState.getNearPlane(), glState.getFarPlane(), drawMode, in updateState()
/external/angle/src/libANGLE/renderer/metal/
DContextMtl.mm865 updateViewport(framebufferMtl, glState.getViewport(), glState.getNearPlane(),
872 updateDepthRange(glState.getNearPlane(), glState.getFarPlane());
1730 updateViewport(framebuffer, glState.getViewport(), glState.getNearPlane(),
2152 float depthRangeNear = mState.getNearPlane();
/external/angle/src/libANGLE/renderer/vulkan/
DContextVk.cpp3500 updateViewport(framebufferVk, glState.getViewport(), glState.getNearPlane(), in syncState()
3507 updateDepthRange(glState.getNearPlane(), glState.getFarPlane()); in syncState()
3689 updateViewport(mDrawFramebuffer, glState.getViewport(), glState.getNearPlane(), in syncState()
3809 glState.getViewport(), glState.getNearPlane(), in syncState()
4797 float depthRangeNear = mState.getNearPlane(); in handleDirtyGraphicsDriverUniforms()
/external/angle/src/libANGLE/
DState.h175 float getNearPlane() const { return mNearZ; } in getNearPlane() function
/external/angle/src/libANGLE/capture/
Dframe_capture_utils.cpp672 json->addScalar("Near", state.getNearPlane()); in SerializeContextState()
DFrameCapture.cpp3623 if (apiState.getNearPlane() != 0.0f || apiState.getFarPlane() != 1.0f) in CaptureMidExecutionSetup()
3625 cap(CaptureDepthRangef(replayState, true, apiState.getNearPlane(), apiState.getFarPlane())); in CaptureMidExecutionSetup()
/external/angle/src/libANGLE/renderer/gl/
DStateManagerGL.cpp1828 setDepthRange(state.getNearPlane(), state.getFarPlane()); in syncState()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DStateManager11.cpp1412 float actualZNear = gl::clamp01(glState.getNearPlane()); in syncViewport()