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Searched refs:getSamplerUniformRange (Results 1 – 5 of 5) sorted by relevance

/external/angle/src/libANGLE/
DProgram.h286 const RangeUI &getSamplerUniformRange() const { return mExecutable->getSamplerUniformRange(); } in getSamplerUniformRange() function
DProgramExecutable.h257 const RangeUI &getSamplerUniformRange() const { return mSamplerUniformRange; } in getSamplerUniformRange() function
DProgramExecutable.cpp573 stream->writeInt(getSamplerUniformRange().low()); in save()
574 stream->writeInt(getSamplerUniformRange().high()); in save()
DProgram.cpp3664 for (unsigned int samplerIndex : mState.mExecutable->getSamplerUniformRange()) in linkSamplerAndImageBindings()
4343 for (unsigned int samplerIndex : mState.mExecutable->getSamplerUniformRange()) in setUniformValuesFromBindingQualifiers()
/external/angle/src/libANGLE/renderer/
Dglslang_wrapper_utils.cpp847 for (unsigned int uniformIndex : programExecutable.getSamplerUniformRange()) in AssignTextureBindings()