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Searched refs:getShaderID (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
DShaderGL.h36 GLuint getShaderID() const;
DProgramGL.cpp236 mFunctions->attachShader(mProgramID, computeShaderGL->getShaderID()); in link()
281 mFunctions->attachShader(mProgramID, shaderGL->getShaderID()); in link()
445 mFunctions->detachShader(mProgramID, computeShaderGL->getShaderID()); in link()
455 mFunctions->detachShader(mProgramID, shaderGL->getShaderID()); in link()
DShaderGL.cpp448 GLuint ShaderGL::getShaderID() const in getShaderID() function in rx::ShaderGL