Searched refs:getShaderUniformStorage (Results 1 – 2 of 2) sorted by relevance
306 UniformStorageD3D *getShaderUniformStorage(gl::ShaderType shaderType) const in getShaderUniformStorage() function
3331 GetAs<UniformStorage11>(mProgramD3D->getShaderUniformStorage(shaderType)); in applyUniformsForShader()3474 GetAs<UniformStorage11>(programD3D->getShaderUniformStorage(gl::ShaderType::Compute)); in applyComputeUniforms()