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Searched refs:getSubresourceIndex (Results 1 – 7 of 7) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DRenderTarget11.h35 virtual unsigned int getSubresourceIndex() const = 0;
80 unsigned int getSubresourceIndex() const override;
118 unsigned int getSubresourceIndex() const override;
DRenderTarget11.cpp316 unsigned int TextureRenderTarget11::getSubresourceIndex() const in getSubresourceIndex() function in rx::TextureRenderTarget11
389 unsigned int SurfaceRenderTarget11::getSubresourceIndex() const in getSubresourceIndex() function in rx::SurfaceRenderTarget11
DRenderer11.cpp392 ANGLE_TRY(storage11->getSubresourceIndex(context, index, outSubresource)); in GetTextureD3DResourceFromStorageOrImage()
2670 ANGLE_TRY(destStorage11->getSubresourceIndex(context, destIndex, &destSubresource)); in copyTexture()
2703 ANGLE_TRY(destStorage11->getSubresourceIndex(context, dIndex, &destSubresource)); in copyTexture()
2793 ANGLE_TRY(destStorage11->getSubresourceIndex(context, destIndex, &destSubresource)); in copyCompressedTexture()
2809 ANGLE_TRY(sourceStorage11->getSubresourceIndex(context, sourceIndex, &sourceSubresource)); in copyCompressedTexture()
2971 mDeviceContext->CopySubresourceRegion(dest11->getTexture().get(), dest11->getSubresourceIndex(), in createRenderTargetCopy()
2973 source11->getSubresourceIndex(), nullptr); in createRenderTargetCopy()
3410 unsigned int sourceSubResource = rt11->getSubresourceIndex(); in readFromAttachment()
3548 unsigned int drawSubresource = drawRenderTarget11->getSubresourceIndex(); in blitRenderbufferRect()
3580 readSubresource = readRenderTarget11->getSubresourceIndex(); in blitRenderbufferRect()
[all …]
DTextureStorage11.h130 virtual angle::Result getSubresourceIndex(const gl::Context *context,
484 angle::Result getSubresourceIndex(const gl::Context *context,
552 angle::Result getSubresourceIndex(const gl::Context *context,
DImage11.cpp366 ANGLE_TRY(storage11->getSubresourceIndex(context, imageIndex, &subresourceIndex)); in copyFromTexStorage()
392 unsigned int sourceSubResource = rt11->getSubresourceIndex(); in copyFromFramebuffer()
DTextureStorage11.cpp207 angle::Result TextureStorage11::getSubresourceIndex(const gl::Context *context, in getSubresourceIndex() function in rx::TextureStorage11
554 ANGLE_TRY(getSubresourceIndex(context, index, &dstSubresource)); in updateSubresourceLevel()
611 ANGLE_TRY(getSubresourceIndex(context, index, &srcSubresource)); in copySubresourceLevel()
749 ANGLE_TRY(getSubresourceIndex(context, index, &destSubresource)); in setData()
862 ANGLE_TRY(getSubresourceIndex(context, index, &subresource)); in initDropStencilTexture()
876 ANGLE_TRY(getSubresourceIndex(context, mMSTexInfo->indexSS, &subresourceIndexSS)); in resolveTextureHelper()
878 ANGLE_TRY(getSubresourceIndex(context, mMSTexInfo->indexMS, &subresourceIndexMS)); in resolveTextureHelper()
1858 angle::Result TextureStorage11_EGLImage::getSubresourceIndex(const gl::Context *context, in getSubresourceIndex() function in rx::TextureStorage11_EGLImage
1867 *outSubresourceIndex = renderTarget11->getSubresourceIndex(); in getSubresourceIndex()
2140 angle::Result TextureStorage11_Cube::getSubresourceIndex(const gl::Context *context, in getSubresourceIndex() function in rx::TextureStorage11_Cube
DBuffer11.cpp1767 unsigned int srcSubresource = renderTarget->getSubresourceIndex(); in packPixels()