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Searched refs:getUniformfv (Results 1 – 25 of 51) sorted by relevance

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/external/angle/src/libANGLE/renderer/
DProgramImpl_mock.h65 MOCK_CONST_METHOD3(getUniformfv, void(const gl::Context *, GLint, GLfloat *));
DProgramImpl.h141 virtual void getUniformfv(const gl::Context *context,
/external/deqp/external/openglcts/modules/gles31/
Des31cSeparateShaderObjsTests.cpp1485 gl.getUniformfv(programA, locationA[i], (float*)&retValA[0]); in setAndCompareUniforms()
1486 gl.getUniformfv(programB, locationB[i], (float*)&retValB[0]); in setAndCompareUniforms()
1551 gl.getUniformfv(programA, locationA[i], (float*)&retValA[0]); in setAndCompareUniforms()
1552 gl.getUniformfv(programB, locationB[i], (float*)&retValB[0]); in setAndCompareUniforms()
1627 gl.getUniformfv(activeProgram, location[i], (float*)&retVal[0]); in setAndCompareUniforms()
1743 gl.getUniformfv(programA, locationA[i], retValA); in setAndCompareMatrixUniforms()
1744 gl.getUniformfv(programB, locationB[i], retValB); in setAndCompareMatrixUniforms()
1797 gl.getUniformfv(programA, locationA[i], retValA); in setAndCompareMatrixUniforms()
1798 gl.getUniformfv(programB, locationB[i], retValB); in setAndCompareMatrixUniforms()
1863 gl.getUniformfv(activeProgram, location[i], retVal); in setAndCompareMatrixUniforms()
/external/angle/src/libANGLE/renderer/null/
DProgramNULL.h86 void getUniformfv(const gl::Context *context, GLint location, GLfloat *params) const override;
DProgramNULL.cpp125 void ProgramNULL::getUniformfv(const gl::Context *context, GLint location, GLfloat *params) const in getUniformfv() function in rx::ProgramNULL
/external/angle/src/libANGLE/renderer/gl/
DProgramGL.h101 void getUniformfv(const gl::Context *context, GLint location, GLfloat *params) const override;
DProgramGL.cpp1063 void ProgramGL::getUniformfv(const gl::Context *context, GLint location, GLfloat *params) const in getUniformfv() function in rx::ProgramGL
1065 mFunctions->getUniformfv(mProgramID, uniLoc(location), params); in getUniformfv()
DDispatchTableGL_autogen.cpp549 ASSIGN("glGetUniformfvARB", getUniformfv); in initProcsDesktopGL()
1346 ASSIGN("glGetUniformfv", getUniformfv); in initProcsDesktopGL()
2353 ASSIGN("glGetUniformfv", getUniformfv); in initProcsGLES()
3337 getUniformfv = &glGetUniformfvNULL; in initProcsDesktopGLNULL()
4133 getUniformfv = &glGetUniformfvNULL; in initProcsDesktopGLNULL()
5139 getUniformfv = &glGetUniformfvNULL; in initProcsGLESNULL()
/external/deqp/framework/opengl/wrapper/
DglwInitES20Direct.inl81 gl->getUniformfv = &glGetUniformfv;
DglwInitES30Direct.inl136 gl->getUniformfv = &glGetUniformfv;
DglwInitES20.inl81 gl->getUniformfv = (glGetUniformfvFunc) loader->get("glGetUniformfv");
DglwInitES31Direct.inl160 gl->getUniformfv = &glGetUniformfv;
DglwInitES32Direct.inl185 gl->getUniformfv = &glGetUniformfv;
DglwInitES30.inl136 gl->getUniformfv = (glGetUniformfvFunc) loader->get("glGetUniformfv");
DglwInitGL31.inl143 gl->getUniformfv = (glGetUniformfvFunc) loader->get("glGetUniformfv");
DglwInitGL30.inl134 gl->getUniformfv = (glGetUniformfvFunc) loader->get("glGetUniformfv");
DglwFunctions.inl389 glGetUniformfvFunc getUniformfv; variable
/external/deqp/framework/opengl/
DgluES3PlusWrapperFuncs.inl160 dst->getUniformfv = src.getUniformfv;
/external/angle/src/libANGLE/renderer/vulkan/
DProgramVk.h102 void getUniformfv(const gl::Context *context, GLint location, GLfloat *params) const override;
DProgramVk.cpp685 void ProgramVk::getUniformfv(const gl::Context *context, GLint location, GLfloat *params) const in getUniformfv() function in rx::ProgramVk
/external/angle/src/libANGLE/renderer/metal/
DProgramMtl.h128 void getUniformfv(const gl::Context *context, GLint location, GLfloat *params) const override;
/external/angle/src/libANGLE/
DContext_gles_2_0_autogen.h109 void getUniformfv(ShaderProgramID programPacked, UniformLocation locationPacked, \
DProgram.h632 void getUniformfv(const Context *context, UniformLocation location, GLfloat *params) const;
/external/swiftshader/src/OpenGL/libGLESv2/
DProgram.h171 bool getUniformfv(GLint location, GLsizei *bufSize, GLfloat *params);
/external/angle/src/libANGLE/renderer/d3d/
DProgramD3D.h302 void getUniformfv(const gl::Context *context, GLint location, GLfloat *params) const override;

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