Searched refs:getnUniformfvRobust (Results 1 – 3 of 3) sorted by relevance
404 void getnUniformfvRobust(ShaderProgramID programPacked, UniformLocation locationPacked, \
8212 void Context::getnUniformfvRobust(ShaderProgramID program, in getnUniformfvRobust() function in gl::Context
2773 context->getnUniformfvRobust(programPacked, locationPacked, bufSize, length, params); in GL_GetnUniformfvRobustANGLE()