Searched refs:glRTFBOIDIs0 (Results 1 – 10 of 10) sorted by relevance
22 bool glRTFBOIDIs0() const { in glRTFBOIDIs0() function23 return fRenderTargetProxy->glRTFBOIDIs0(); in glRTFBOIDIs0()
61 return this->glRTFBOIDIs0() ? 0 : caps.maxWindowRectangles(); in maxWindowRectangles()
104 bool glRTFBOIDIs0() const { in glRTFBOIDIs0() function
76 bool glRTFBOIDIs0() const { return fSurfaceFlags & GrInternalSurfaceFlags::kGLRTFBOIDIs0; } in glRTFBOIDIs0() function
75 return this->glRTFBOIDIs0() ? 0 : caps.maxWindowRectangles(); in maxWindowRectangles()
92 SkASSERT(!this->glRTFBOIDIs0()); in initSurfaceFlags()
182 bool usesGLFBO0 = rtc->asRenderTargetProxy()->rtPriv().glRTFBOIDIs0(); in onCharacterize()232 if (characterization.usesGLFBO0() != rtc->asRenderTargetProxy()->rtPriv().glRTFBOIDIs0()) { in isCompatible()
251 bool usesGLFBO0 = sdc->asRenderTargetProxy()->glRTFBOIDIs0(); in onCharacterize()355 if (characterization.usesGLFBO0() != sdc->asRenderTargetProxy()->glRTFBOIDIs0()) { in onIsCompatible()
2241 !rt->rtPriv().glRTFBOIDIs0(); in has_msaa_render_buffer()
3340 !rt->glRTFBOIDIs0(); in has_msaa_render_buffer()