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Searched refs:glUniformMatrix2x3fvNULL (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.cpp4208 uniformMatrix2x3fv = &glUniformMatrix2x3fvNULL; in initProcsDesktopGLNULL()
5300 uniformMatrix2x3fv = &glUniformMatrix2x3fvNULL; in initProcsGLESNULL()
Dnull_functions.h1832 void INTERNAL_GL_APIENTRY glUniformMatrix2x3fvNULL(GLint location,
Dnull_functions.cpp2843 void INTERNAL_GL_APIENTRY glUniformMatrix2x3fvNULL(GLint location, in glUniformMatrix2x3fvNULL() function