Searched refs:gl_clamp_mask (Results 1 – 4 of 4) sorted by relevance
226 key->gl_clamp_mask[0] |= 1 << s; in brw_populate_sampler_prog_key_data()228 key->gl_clamp_mask[1] |= 1 << s; in brw_populate_sampler_prog_key_data()230 key->gl_clamp_mask[2] |= 1 << s; in brw_populate_sampler_prog_key_data()
83 found |= check("GL_CLAMP enabled on any texture unit", gl_clamp_mask[i]); in debug_sampler_recompile()
1179 tex_options.saturate_s = key_tex->gl_clamp_mask[0]; in brw_nir_apply_sampler_key()1180 tex_options.saturate_t = key_tex->gl_clamp_mask[1]; in brw_nir_apply_sampler_key()1181 tex_options.saturate_r = key_tex->gl_clamp_mask[2]; in brw_nir_apply_sampler_key()
190 uint32_t gl_clamp_mask[3]; member