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Searched refs:glm_vec4 (Results 1 – 7 of 7) sorted by relevance

/external/oboe/samples/RhythmGame/third_party/glm/simd/
Dcommon.h10 GLM_FUNC_QUALIFIER glm_vec4 glm_vec4_add(glm_vec4 a, glm_vec4 b) in glm_vec4_add()
15 GLM_FUNC_QUALIFIER glm_vec4 glm_vec1_add(glm_vec4 a, glm_vec4 b) in glm_vec1_add()
20 GLM_FUNC_QUALIFIER glm_vec4 glm_vec4_sub(glm_vec4 a, glm_vec4 b) in glm_vec4_sub()
25 GLM_FUNC_QUALIFIER glm_vec4 glm_vec1_sub(glm_vec4 a, glm_vec4 b) in glm_vec1_sub()
30 GLM_FUNC_QUALIFIER glm_vec4 glm_vec4_mul(glm_vec4 a, glm_vec4 b) in glm_vec4_mul()
35 GLM_FUNC_QUALIFIER glm_vec4 glm_vec1_mul(glm_vec4 a, glm_vec4 b) in glm_vec1_mul()
40 GLM_FUNC_QUALIFIER glm_vec4 glm_vec4_div(glm_vec4 a, glm_vec4 b) in glm_vec4_div()
45 GLM_FUNC_QUALIFIER glm_vec4 glm_vec1_div(glm_vec4 a, glm_vec4 b) in glm_vec1_div()
50 GLM_FUNC_QUALIFIER glm_vec4 glm_vec4_div_lowp(glm_vec4 a, glm_vec4 b) in glm_vec4_div_lowp()
55 GLM_FUNC_QUALIFIER glm_vec4 glm_vec4_swizzle_xyzw(glm_vec4 a) in glm_vec4_swizzle_xyzw()
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Dgeometric.h10 GLM_FUNC_DECL glm_vec4 glm_vec4_dot(glm_vec4 v1, glm_vec4 v2);
11 GLM_FUNC_DECL glm_vec4 glm_vec1_dot(glm_vec4 v1, glm_vec4 v2);
13 GLM_FUNC_QUALIFIER glm_vec4 glm_vec4_length(glm_vec4 x) in glm_vec4_length()
15 glm_vec4 const dot0 = glm_vec4_dot(x, x); in glm_vec4_length()
16 glm_vec4 const sqt0 = _mm_sqrt_ps(dot0); in glm_vec4_length()
20 GLM_FUNC_QUALIFIER glm_vec4 glm_vec4_distance(glm_vec4 p0, glm_vec4 p1) in glm_vec4_distance()
22 glm_vec4 const sub0 = _mm_sub_ps(p0, p1); in glm_vec4_distance()
23 glm_vec4 const len0 = glm_vec4_length(sub0); in glm_vec4_distance()
27 GLM_FUNC_QUALIFIER glm_vec4 glm_vec4_dot(glm_vec4 v1, glm_vec4 v2) in glm_vec4_dot()
32 glm_vec4 const mul0 = _mm_mul_ps(v1, v2); in glm_vec4_dot()
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Dexponential.h10 GLM_FUNC_QUALIFIER glm_vec4 glm_vec1_sqrt_lowp(glm_vec4 x) in glm_vec1_sqrt_lowp()
15 GLM_FUNC_QUALIFIER glm_vec4 glm_vec4_sqrt_lowp(glm_vec4 x) in glm_vec4_sqrt_lowp()
Dmatrix.h10 GLM_FUNC_QUALIFIER void glm_mat4_matrixCompMult(glm_vec4 const in1[4], glm_vec4 const in2[4], glm_v… in glm_mat4_matrixCompMult()
18 GLM_FUNC_QUALIFIER void glm_mat4_add(glm_vec4 const in1[4], glm_vec4 const in2[4], glm_vec4 out[4]) in glm_mat4_add()
26 GLM_FUNC_QUALIFIER void glm_mat4_sub(glm_vec4 const in1[4], glm_vec4 const in2[4], glm_vec4 out[4]) in glm_mat4_sub()
34 GLM_FUNC_QUALIFIER glm_vec4 glm_mat4_mul_vec4(glm_vec4 const m[4], glm_vec4 v) in glm_mat4_mul_vec4()
53 GLM_FUNC_QUALIFIER __m128 glm_vec4_mul_mat4(glm_vec4 v, glm_vec4 const m[4]) in glm_vec4_mul_mat4()
80 GLM_FUNC_QUALIFIER void glm_mat4_mul(glm_vec4 const in1[4], glm_vec4 const in2[4], glm_vec4 out[4]) in glm_mat4_mul()
156 GLM_FUNC_QUALIFIER void glm_mat4_transpose(glm_vec4 const in[4], glm_vec4 out[4]) in glm_mat4_transpose()
169 GLM_FUNC_QUALIFIER glm_vec4 glm_mat4_determinant_highp(glm_vec4 const in[4]) in glm_mat4_determinant_highp()
383 GLM_FUNC_QUALIFIER glm_vec4 glm_mat4_determinant_lowp(glm_vec4 const m[4]) in glm_mat4_determinant_lowp()
446 GLM_FUNC_QUALIFIER glm_vec4 glm_mat4_determinant(glm_vec4 const m[4]) in glm_mat4_determinant()
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Dplatform.h440 typedef __m128 glm_vec4; typedef
/external/oboe/samples/RhythmGame/third_party/glm/detail/
Dfunc_matrix_simd.inl22 *(glm_vec4 const (*)[4])&x[0].data,
23 *(glm_vec4 const (*)[4])&y[0].data,
24 *(glm_vec4(*)[4])&result[0].data);
36 *(glm_vec4 const (*)[4])&m[0].data,
37 *(glm_vec4(*)[4])&result[0].data);
Dtype_vec.hpp40 typedef glm_vec4 type;