Searched refs:gpu_texture (Results 1 – 2 of 2) sorted by relevance
179 Texture2D gpu_texture; in CreateCLObject() local181 gpu_texture.CreateFromTexture2DDescriptor(*texture_desc, context)); in CreateCLObject()182 *result = absl::make_unique<Texture2D>(std::move(gpu_texture)); in CreateCLObject()
136 Texture2D gpu_texture; in CreateMetalObject() local138 gpu_texture.CreateFromTexture2DDescriptor(*texture_desc, device)); in CreateMetalObject()139 *result = absl::make_unique<Texture2D>(std::move(gpu_texture)); in CreateMetalObject()