Searched refs:graphics_create_info (Results 1 – 3 of 3) sorted by relevance
103 for (unsigned i = 0; i < pipeline->graphics_create_info.stageCount; i++) in lvp_DestroyPipeline()104 if (pipeline->graphics_create_info.pStages[i].pSpecializationInfo) in lvp_DestroyPipeline()105 free((void *)pipeline->graphics_create_info.pStages[i].pSpecializationInfo); in lvp_DestroyPipeline()107 free((void *)pipeline->graphics_create_info.pStages); in lvp_DestroyPipeline()108 free((void *)pipeline->graphics_create_info.pVertexInputState->pVertexBindingDescriptions); in lvp_DestroyPipeline()109 free((void *)pipeline->graphics_create_info.pVertexInputState->pVertexAttributeDescriptions); in lvp_DestroyPipeline()110 free((void *)pipeline->graphics_create_info.pVertexInputState); in lvp_DestroyPipeline()111 free((void *)pipeline->graphics_create_info.pInputAssemblyState); in lvp_DestroyPipeline()112 if (pipeline->graphics_create_info.pViewportState) { in lvp_DestroyPipeline()113 free((void *)pipeline->graphics_create_info.pViewportState->pViewports); in lvp_DestroyPipeline()[all …]
356 if (pipeline->graphics_create_info.pDynamicState) in handle_graphics_pipeline()358 const VkPipelineDynamicStateCreateInfo *dyn = pipeline->graphics_create_info.pDynamicState; in handle_graphics_pipeline()376 for (i = 0; i < pipeline->graphics_create_info.stageCount; i++) { in handle_graphics_pipeline()377 const VkPipelineShaderStageCreateInfo *sh = &pipeline->graphics_create_info.pStages[i]; in handle_graphics_pipeline()417 if (pipeline->graphics_create_info.pRasterizationState) { in handle_graphics_pipeline()418 …const VkPipelineRasterizationStateCreateInfo *rsc = pipeline->graphics_create_info.pRasterizationS… in handle_graphics_pipeline()444 if (pipeline->graphics_create_info.pMultisampleState) { in handle_graphics_pipeline()445 … const VkPipelineMultisampleStateCreateInfo *ms = pipeline->graphics_create_info.pMultisampleState; in handle_graphics_pipeline()472 if (pipeline->graphics_create_info.pDepthStencilState) { in handle_graphics_pipeline()473 …const VkPipelineDepthStencilStateCreateInfo *dsa = pipeline->graphics_create_info.pDepthStencilSta… in handle_graphics_pipeline()[all …]
520 VkGraphicsPipelineCreateInfo graphics_create_info; member