Searched refs:half2float (Results 1 – 10 of 10) sorted by relevance
/external/swiftshader/src/Pipeline/ |
D | VertexRoutine.cpp | 374 v.x.x = *Pointer<Float>(constants + OFFSET(Constants, half2float) + Int(x0) * 4); in readStream() 375 v.x.y = *Pointer<Float>(constants + OFFSET(Constants, half2float) + Int(x1) * 4); in readStream() 376 v.x.z = *Pointer<Float>(constants + OFFSET(Constants, half2float) + Int(x2) * 4); in readStream() 377 v.x.w = *Pointer<Float>(constants + OFFSET(Constants, half2float) + Int(x3) * 4); in readStream() 387 v.y.x = *Pointer<Float>(constants + OFFSET(Constants, half2float) + Int(y0) * 4); in readStream() 388 v.y.y = *Pointer<Float>(constants + OFFSET(Constants, half2float) + Int(y1) * 4); in readStream() 389 v.y.z = *Pointer<Float>(constants + OFFSET(Constants, half2float) + Int(y2) * 4); in readStream() 390 v.y.w = *Pointer<Float>(constants + OFFSET(Constants, half2float) + Int(y3) * 4); in readStream() 400 v.z.x = *Pointer<Float>(constants + OFFSET(Constants, half2float) + Int(z0) * 4); in readStream() 401 v.z.y = *Pointer<Float>(constants + OFFSET(Constants, half2float) + Int(z1) * 4); in readStream() [all …]
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D | Constants.hpp | 138 float half2float[65536]; member
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D | Constants.cpp | 366 half2float[i] = (float)reinterpret_cast<half &>(i); in Constants()
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/external/swiftshader/src/Shader/ |
D | VertexRoutine.cpp | 501 v.x.x = *Pointer<Float>(constants + OFFSET(Constants,half2float) + Int(x0) * 4); in readStream() 502 v.x.y = *Pointer<Float>(constants + OFFSET(Constants,half2float) + Int(x1) * 4); in readStream() 503 v.x.z = *Pointer<Float>(constants + OFFSET(Constants,half2float) + Int(x2) * 4); in readStream() 504 v.x.w = *Pointer<Float>(constants + OFFSET(Constants,half2float) + Int(x3) * 4); in readStream() 514 v.y.x = *Pointer<Float>(constants + OFFSET(Constants,half2float) + Int(y0) * 4); in readStream() 515 v.y.y = *Pointer<Float>(constants + OFFSET(Constants,half2float) + Int(y1) * 4); in readStream() 516 v.y.z = *Pointer<Float>(constants + OFFSET(Constants,half2float) + Int(y2) * 4); in readStream() 517 v.y.w = *Pointer<Float>(constants + OFFSET(Constants,half2float) + Int(y3) * 4); in readStream() 527 v.z.x = *Pointer<Float>(constants + OFFSET(Constants,half2float) + Int(z0) * 4); in readStream() 528 v.z.y = *Pointer<Float>(constants + OFFSET(Constants,half2float) + Int(z1) * 4); in readStream() [all …]
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D | Constants.hpp | 107 float half2float[65536]; member
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D | Constants.cpp | 359 half2float[i] = (float)reinterpret_cast<half&>(i); in Constants()
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/external/eigen/Eigen/src/Core/arch/CUDA/ |
D | PacketMathHalf.h | 418 EIGEN_STRONG_INLINE Packet16f half2float(const Packet16h& a) { 480 Packet16f af = half2float(a); 481 Packet16f bf = half2float(b); 487 Packet16f af = half2float(a); 488 Packet16f bf = half2float(b); 494 Packet16f from_float = half2float(from); 784 EIGEN_STRONG_INLINE Packet8f half2float(const Packet8h& a) { 829 Packet8f af = half2float(a); 830 Packet8f bf = half2float(b); 836 Packet8f af = half2float(a); [all …]
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D | TypeCasting.h | 114 return half2float(a); 142 return half2float(a);
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/external/llvm-project/lldb/source/Core/ |
D | DumpDataExtractor.cpp | 48 static float half2float(uint16_t half) { in half2float() function 564 f = half2float(half); in DumpDataExtractor()
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/external/oboe/samples/RhythmGame/third_party/glm/gtc/ |
D | packing.inl | 111 GLM_FUNC_QUALIFIER glm::uint half2float(glm::uint h) function
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