Searched refs:hasBoundImageMemory (Results 1 – 1 of 1) sorted by relevance
8000 , hasBoundImageMemory (false) in State()8024 bool hasBoundImageMemory; member8112 if (state.hasBoundImageMemory && state.queueIdle) in getAvailableOps()8121 if (!state.hasBoundImageMemory) in getAvailableOps()8132 …&& (state.hasBoundBufferMemory || state.hasBoundImageMemory) // Avoid command buffers if there is … in getAvailableOps()8177 if (state.hasBoundImageMemory in getAvailableOps()8226 && state.hasBoundImageMemory in getAvailableOps()8280 if (state.hasBoundImageMemory in getAvailableOps()8379 && state.hasBoundImageMemory in getAvailableOps()8391 && state.hasBoundImageMemory in getAvailableOps()[all …]