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Searched refs:hasBuffer (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/
DVertexArray.cpp394 bool hasBuffer = mState.mVertexBindings[bindingIndex].getBuffer().get() != nullptr; in setVertexAttribBinding() local
395 mState.mClientMemoryAttribsMask.set(attribIndex, !hasBuffer); in setVertexAttribBinding()
/external/deqp/external/vulkancts/modules/vulkan/memory/
DvktMemoryPipelineBarrierTests.cpp7997 , hasBuffer (false) in State()
8020 bool hasBuffer; member
8103 if (state.hasBuffer) in getAvailableOps()
8124 else if (!state.hasBuffer && supportsImages) // Avoid creating image if there is already buffer in getAvailableOps()
8153 if (state.hasBuffer) in getAvailableOps()
8256 if (state.hasBuffer) in getAvailableOps()
8531 DE_ASSERT(!state.hasBuffer); in applyOp()
8533 state.hasBuffer = true; in applyOp()
8538 DE_ASSERT(state.hasBuffer); in applyOp()
8541 state.hasBuffer = false; in applyOp()
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