Searched refs:hasEmulatedAlphaChannel (Results 1 – 9 of 9) sorted by relevance
106 mAlphaInitialized = !hasEmulatedAlphaChannel(); in IOSurfaceSurfaceCGL()316 return new IOSurfaceFramebuffer(state, framebuffer, texture, true, hasEmulatedAlphaChannel()); in createDefaultFramebuffer()334 bool IOSurfaceSurfaceCGL::hasEmulatedAlphaChannel() const in hasEmulatedAlphaChannel() function in rx::IOSurfaceSurfaceCGL
67 bool hasEmulatedAlphaChannel() const override;
31 virtual bool hasEmulatedAlphaChannel() const;
55 bool SurfaceGL::hasEmulatedAlphaChannel() const in hasEmulatedAlphaChannel() function in rx::SurfaceGL
215 bool hasEmulatedAlphaChannel(const gl::ImageIndex &index) const;
1393 LUMAWorkaroundGL(), surfaceGL->hasEmulatedAlphaChannel())); in bindTexImage()1770 bool TextureGL::hasEmulatedAlphaChannel(const gl::ImageIndex &index) const in hasEmulatedAlphaChannel() function in rx::TextureGL
255 return textureGL->hasEmulatedAlphaChannel(attachment->getTextureImageIndex()); in IsEmulatedAlphaChannelTextureAttachment()
63 bool hasEmulatedAlphaChannel() const override;
113 mAlphaInitialized = !hasEmulatedAlphaChannel();399 return new IOSurfaceFramebuffer(state, framebuffer, texture, true, hasEmulatedAlphaChannel());417 bool IOSurfaceSurfaceEAGL::hasEmulatedAlphaChannel() const