Searched refs:hasUnmangledBuiltIn (Results 1 – 2 of 2) sorted by relevance
435 ASSERT(hasUnmangledBuiltIn(name));515 …bool hasUnmangledBuiltIn(const char *name) { return mUnmangledBuiltinNames.count(std::string(name)… in hasUnmangledBuiltIn() function
2015 if(getShaderVersion() >= 300 && symbolTable.hasUnmangledBuiltIn(function->getName().c_str())) in parseFunctionDeclarator()