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Searched refs:has_es31_compat (Results 1 – 3 of 3) sorted by relevance

/external/virglrenderer/src/
Dvrend_shader.h170 bool has_es31_compat; member
Dvrend_shader.c3364 if (ctx->cfg->has_es31_compat) in translate_atomic()
Dvrend_renderer.c6417 grctx->shader_cfg.has_es31_compat = has_feature(feat_gles31_compatibility); in vrend_create_context()