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Searched refs:has_new_line_number (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/compiler/glsl/glcpp/
Dglcpp-lex.l45 if (parser->has_new_line_number) \
53 parser->has_new_line_number = 0; \
Dglcpp.h225 bool has_new_line_number; member
Dglcpp-parse.y247 parser->has_new_line_number = 1;
252 parser->has_new_line_number = 1;
261 parser->has_new_line_number = 1;
1514 parser->has_new_line_number = 0; in glcpp_parser_create()