Searched refs:has_per_samp (Results 1 – 6 of 6) sorted by relevance
285 unsigned has_per_samp : 1; member368 if (a->has_per_samp || b->has_per_samp) in ir3_shader_key_equal()377 if (last_key->has_per_samp || key->has_per_samp) { in ir3_shader_key_changes_fs()411 if (last_key->has_per_samp || key->has_per_samp) { in ir3_shader_key_changes_vs()
337 key->has_per_samp = true; in ir3_setup_used_key()
129 .has_per_samp = (fd3_ctx->fsaturate || fd3_ctx->vsaturate), in fd3_draw_vbo()
115 .has_per_samp = (fd4_ctx->fsaturate || fd4_ctx->vsaturate || in fd4_draw_vbo()
110 .has_per_samp = (fd5_ctx->fsaturate || fd5_ctx->vsaturate || in fd5_draw_vbo()
161 .has_per_samp = (fd6_ctx->fsaturate || fd6_ctx->vsaturate), in fd6_draw_vbo()