Searched refs:hotTileEnable (Results 1 – 2 of 2) sorted by relevance
1025 uint32_t hotTileEnable = pState->state.psState.renderTargetMask; in SetupPipeline() local1041 hotTileEnable &= ~(1 << rt); in SetupPipeline()1046 pState->state.colorHottileEnable = hotTileEnable; in SetupPipeline()
948 bool hotTileEnable = !pRTBlend->writeDisableAlpha || !pRTBlend->writeDisableRed ||950 if (hotTileEnable)