Searched refs:i4_tot_texture_bits_added_to_model (Results 1 – 1 of 1) sorted by relevance
2192 WORD32 i4_tot_texture_bits_added_to_model = i4_tot_texture_bits; in update_frame_level_info() local2196 if(i4_tot_texture_bits_added_to_model > 0 && (i4_flag_rc_model_update == 1)) in update_frame_level_info()2200 i4_tot_texture_bits_added_to_model, in update_frame_level_info()