Searched refs:in_0 (Results 1 – 4 of 4) sorted by relevance
/external/skia/modules/skottie/src/effects/ |
D | LevelsEffect.cpp | 39 auto in_0 = fInBlack, in build_lut() local 57 if (SkScalarNearlyEqual(in_0, out_0) && in build_lut() 64 auto dIn = in_1 - in_0, in build_lut() 79 in_0 += std::copysign(kEpsilon, .5f - in_0); in build_lut() 83 auto t = -in_0 / dIn, in build_lut()
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/external/llvm-project/llvm/test/Transforms/LoopVectorize/ |
D | pr25281.ll | 10 %in_0 = load float*, float** %tmp, !alias.scope !0 31 %tmp7 = getelementptr float, float* %in_0, i32 %offset0
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/external/llvm/test/Transforms/LoopVectorize/ |
D | pr25281.ll | 11 %in_0 = load float*, float** %tmp, !alias.scope !0 32 %tmp7 = getelementptr float, float* %in_0, i32 %offset0
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/external/tensorflow/tensorflow/lite/kernels/internal/optimized/ |
D | optimized_ops.h | 6448 const float32x4_t in_0 = vld1q_f32(input_data + i + 0); in HardSwish() local 6452 const float32x4_t in_scaled_0 = vmulq_f32(in_0, one_sixth); in HardSwish() 6457 vminq_f32(six, vmaxq_f32(zero, vaddq_f32(in_0, three))); in HardSwish()
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